In my opinion, it's a lot more accessible to more people. I'd definitely go with the Discord option. Not sure which way I want to go yet though.any suggestions? Create a Discord and distribute it that way Post here and anyone who wants it can just message me.Ģ. In regards to that, I have to figure out how I want to go about that. Many minor behavior changes in objects and enemies to more closely follow the original versions in the old engineĪiming for the end of the month for a public release.
Whooper's rings being effected by Magnetism Turtle Mode being more useful (Open to suggestions on this one as well.) Needleman's Slide causing damage with his head This month I will be looking into some QoL updates to the game that have been suggested/planned, such as:
(03-06-2021, 02:32 AM)LejesRimul Wrote: UPDATE:īugs that were found during testing have been addressed. I'm looking through their stuff to see how that was going to work, although obviously it was unfinished so I have to connect some dots myself. I was going through the stuff that was made before I picked it back up again, and it looks like they were planning to do Dive Man vs Spark Man, oddly. Makes more sense logically than what they had going so far. Do you remember the custom sprite sheet i gave you? can you expand it by adding new modified enemies? because it seems that i ran out of ideas, since Bright Man's stage is played as Spark Man, i think that it would be a good idea if you made a platform that would be activated by Spark Man's Spark Shock, and for Dive Man's stage, how about a door that can be opened by placing a Gemini Clone on the top of a button?
#Megaman day in the limelight 3 update#
(17-05-2021, 04:01 PM)Thegoldenguest778 Wrote: (16-05-2021, 08:00 PM)LejesRimul Wrote: Just a quick update for everyone: Just working out all the bugs that were found during testing currently (My first big project, so I fully expected a lot of bugs.)Īfter that's cleared up I will make a public release for it, and then onto the actual new content, starting with Dive Man methinks.